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AI Insights · Timothy · January 2022

Top 5 Third Person Games on iOS in Germany Q4 2021

During Q4 2021, the top third-person games on iOS in Germany showed varied performance in downloads, revenue, and active users. Sensor Tower data provides detailed insights into these trends.

Top 5 Third Person Games on iOS in Germany Q4 2021

Throughout the fourth quarter of 2021, the top third-person games on iOS in Germany exhibited diverse trends in their performance metrics. Here’s a closer look at how these games fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.

PUBG MOBILE demonstrated a notable increase in both downloads and revenue towards the end of the quarter. Weekly revenue peaked at approximately $463K during the weeks of October 25 and December 27. Downloads also saw a significant rise, starting from about 7.7K at the beginning of the quarter and reaching 14.8K by the end of December. The game maintained a strong active user base, fluctuating around the 250K to 270K mark.

Summoners War saw consistent weekly revenue throughout the quarter, with a notable peak of around $278K in mid-December. Downloads remained relatively stable, generally hovering between 500 and 700 per week, with a slight increase towards the end of the quarter. Active users varied slightly, starting at 28.3K and ending the quarter at 27.5K.

Genshin Impact: Natlan Launch showed significant fluctuations in revenue, with a high of approximately $354K in the first week of November and another peak of around $251K in mid-December. Weekly downloads were steady, mostly ranging from 5K to 8K, with a slight increase towards the end of the quarter. Active users also saw an upward trend, starting at around 66K and ending the quarter at 78K.

Guns of Glory: Lost Island experienced relatively stable weekly revenue, with minor fluctuations around $100K to $130K. Downloads were modest, generally ranging between 300 and 900 per week. Active users showed a slight decline from 4.4K at the beginning of the quarter to around 3.6K by the end of December.

Star Wars™: Galaxy of Heroes had a notable increase in both revenue and downloads towards the end of the quarter. Weekly revenue peaked at approximately $97K in the week of December 20, while downloads saw a peak of around 1.4K in mid-November. Active users showed some variability, starting at 47.5K and ending the quarter at around 48.7K.

These insights, derived from Sensor Tower, illustrate the dynamic nature of the mobile gaming market in Germany. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022